• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Damage Types

Status
Not open for further replies.
Level 40
Joined
Dec 14, 2005
Messages
10,532
As far as I know, they're all subcategories of

Magic (DAMAGE_TYPE_MAGIC)
Universal (DAMAGE_TYPE_UNIVERSAL)
Normal (DAMAGE_TYPE_NORMAL)

Those 3 have certain properties --

Magic acts like spells. It's stopped by Magic Immune and ignores armor.

Normal acts like attacks. It's reduced by armor and stopped by ethereal

Universal ignores armor, any immunities, and such
 
Level 12
Joined
Aug 18, 2006
Messages
1,193
doesnt sound so according to Dr Super Good, but atleast Unknown and Magic makes a difference

i belive these damage types(the ones that doesnt make a difference) only have a big impact if you make all spells triggered, and make resistances(triggered) that only resists damage from a sertain Damage Type
 
Status
Not open for further replies.
Top