- Joined
- May 9, 2008
- Messages
- 1,446
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Sleeping Draught
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Sleeping Draught
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Actions
- Wait 1.00 seconds
- Unit - Create 1 Cloud for (Owner of (Triggering unit)) at (Target point of ability being cast) facing (Position of (Triggering unit))
- Set UnitVariable2 = (Last created unit)
- Set Unit_Group2 = (Units within 400.00 of (Target point of ability being cast) matching (((Picked unit) is A ground unit) Equal to True))
- Unit Group - Pick every unit in Unit_Group2 and do (Unit - Pause (Picked unit))
- Unit Group - Pick every unit in Unit_Group2 and do (Animation - Play (Picked unit)'s death animation)
- Wait 3.00 seconds
- Unit - Kill UnitVariable2
- Wait 2.00 seconds
- Unit Group - Pick every unit in Unit_Group2 and do (Unit - Unpause (Picked unit))
- Special Effect - Destroy Special_Effect
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Events
Rep to those who helps me!