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Chain Link Fence / Sand Bags Needed!

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Level 11
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Feb 23, 2009
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Hi everyone, I am making a Command & Conquer multiplayer map and I am in dire need of a good looking Chain Link Fence and/or Sand Bags!

I have seen the sandbags model but as I am going to use them as constructable buildings and not doodads i need them to have a 180 degree and a 270 degree variation (as you can not rotate buildings... or I don't know how).

The files need to be under 100kb all together please! (map almost over 4kb cant afford more or won't be able to host it ;p)
 
Level 3
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Dec 21, 2007
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Give me some 3ds models or something which I can load into 3ds and I'll convert them for you for wc3.

But you can also give me simply the sandbagmodel and I'll make for you different rotations.
 
Level 11
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Hey! If you look a few posts above there's my real post... I posted twice by mistake =X... There are pictures there about all the walls I need, 3rgytr54 is working on the Chain Link Fence but if you would like to make the Sand bag Wall or the Concrete Wall that would be great!
 
Level 34
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Jul 4, 2007
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POT, it is possible to turn buildings.

In the Object Editor, there is an option that says ''Is a building - True/False''*, all buildings (except the Night Elf treants) have True on.

1 - Place a building in the WE.
2 - Alter the I A Building option to False, turning it into an unit.
3 - Change the angle to the direction you prefer, you can do that with every seperate unit of that type.
4 - Go to Object Editor again and change it back to True.

They remain in that prefered direction but are not turnable.
 
Level 11
Joined
Feb 23, 2009
Messages
577
Quote: POT, it is possible to turn buildings.

In the Object Editor, there is an option that says ''Is a building - True/False''*, all buildings (except the Night Elf treants) have True on.

1 - Place a building in the WE.
2 - Alter the I A Building option to False, turning it into an unit.
3 - Change the angle to the direction you prefer, you can do that with every seperate unit of that type.
4 - Go to Object Editor again and change it back to True.

They remain in that prefered direction but are not turnable.


I know that!! =P but if you have a unit build that building (example a wall) it will build it at the default angle, meaning that with 1 version of a wall you can only do either horizontal or vertical but not both, that's why for stone walls (etc.) there is horizontal and vertical... and that is what i need hehe
(If there's another way tell me!)
 
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