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A 12 player AoS style map, where you design everything from what your army looks like to what area's they excell in! Then you and the other five players on your team battle to the death until only one team stands victorious!
Your hero starts off as strong as a normal soldier, but has an aura that increases the strength of his surrounding allies. As he levels up, he plays more and more of a role in the outcome, without becoming invincible (which I always found annoying in most AoS games ).
Includes two extra modes, that must be typed in before the timer expires. -hd, which will double the damage taken, thus making the game shorter. -hg ##, which will increase the gold per kill by ##, so you can upgrade faster. Also includes a basic AI so you can play single player. If you don't have a full house, make the open slots Computers before you start the game.
Please tell me what you think after playing and rate. I don't care if it's good or bad comments, as long as it's helpful. "it sucks" is not helpful, and just leaves me with no idea of what's wrong . May Herzinth Blink!
-Qab
PS. If anyone feels like helping with the terrain, I would be most grateful, and you could see your name below
Hmm, terrain was fairly decent, but what is it with the free items? You can atleast make them cost money and give them some benefits and also make it so all the units don't cost food. There didn't seem to be any bugs either. And also, can't you make some heros so each player can play as something unique other than those boring soldiers?
Hmm, terrain was fairly decent, but what is it with the free items? You can atleast make them cost money and give them some benefits and also make it so all the units don't cost food. There didn't seem to be any bugs either. And also, can't you make some heros so each player can play as something unique other than those boring soldiers?
Like said in the loading screen, the items are purely for aesthetics, their not meant to do anything. Also, the main focus of the game is to customize your army. Truth be told, I was planning on having no special hero at all, but decided to compromise concidering most people would find it boring as hell if all they did was wait for gold to upgrade. So I added the special hero (special meaning aura and keeps his level >.>). But if you can give me some idea's for different kinds of heroes that would be fun to play without becoming completely invincible late game to normal soldiers, I'm all ears .
Really? That's odd, never happened to me. Exactly how much gold are we talking? Did wc3 shut down, or did the game just end suddenly?
PS. Thanks for all the feedback so far.
Game Crashes because you used CHEATS:
greedisgood # - Receive # gold and lumber
keysersoze # - Receive # gold
This AI triggers can't run nice then, I mean it will run 5 triggers more than 1200 times!
AI Upgrades Attack
Events
Player - Player 1 (Red)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 1 (Red)))) x 5.00))
Player - Player 7 (Green)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 7 (Green)))) x 5.00))
Player - Player 12 (Brown)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 12 (Brown)))) x 5.00))
Conditions
((Triggering player) controller) Equal to Computer
Actions
Unit - Order (Random unit from (Units owned by (Triggering player) of type Upgrade Center)) to research Attack
This above depends on gold, current research level etc etc!
Now about map!
Map is fail, sry dude but honestly, few units, bad terrain, bad triggers, memory leaks grrrr!
As a Reviewer of the Map Reviewers Group, I joined the THW Cleaning Event. I end up writing a fast review, or just posting the end state of the map, rating is not always included!
Current State for this map: Rejected
I will contact the moderator to Approve/Reject the map, depending on what you recieved.
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