I have a small trigger problem. You see I have a map that is chock full of destructibles (Every piece of space is filled.). Now I have a trigger that checks if a player builds a waygate. If he does then the trigger will then kill some destructibles in a circle in a random point within a region and create a sister waygate at that point. Then it will link the two up via 'set waygate destination'. For some reason I can't get my trigger to work. The created waygate never appears in the right region and is not linked to the built one. Neither do any destructibles die at all. Does anyone know how to create a trigger that can accomplish what's described above??