- Events
- Unit - Is Attacked
- Conditions
- Actions
-
If(All conditions are true) then do (Then Actions) elso do (Elso Actions
-
If - Conditions
- ((Attacking Unit) is a Hero) Equal to True
- (Level of "My Ability" for (Attacking Unit)) Equal to 1
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If - Conditions
-
Then - Actions
- Unit - Create 1 Dummy 22 for (Owner of (Attacking Unit)) at (Position of (Attacked Unit)) facing Default building facing degrees
- Hero - Create 1 Orb of Corruption1 and give it for (Last Created Unit)
- Unit - Order (Last Created Unit) to Attack (Attacked Unit)
- Unit - Add 0.50 second Generic expiration timer to (Last Created Unit)
My problem is,when I give something like 6 or 7 to more attacks,the item orb starts to appear in the ground...I think it is becuz the Inventory of the Dummy is full(Inventory Hero Ability),but how Can I fix it ?Meaning,It never take full ?