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Answer me plz!!!!!!!!!!

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Level 4
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Jul 14, 2004
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:oops: :oops: :oops: :oops: :oops: :oops: :oops:

In many maps(like Tides of blood,enfos,teotg and many more)when a hero dies after Xsec he is being auto-resurected.I tried every thing but couldn't find nothing,and i wanna use an auto-ressurection in my map :(
 
Level 13
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Jan 9, 2004
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It's very simple. Just use this trigger:
Code:
Events
--Unit - A unit dies
Conditions
--Unit is Equal to [your hero]
Actions
--Wait X
--Revive (Dying Unit)
This may not be exact because I don't have the World Editor open, but it should have the same general format.
 
Level 4
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:?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?:
What do you mean????--Unit is Equal to [your hero]
What is [your hero],if it is only for one hero,I want EVERY hero in da map to be auto-revived.
 
Level 5
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Jun 18, 2004
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he means you fill in the blank wit the type of hero you want to be revived, the exect hero you want revived or just put "unit is equal to Hero" so that when ever any hero dies it will be revived. im not sure if the lastr choice i said though will work.

you also might want to make it so that the hero is revived at a certain position. like a specific region.

hey Oz_02 if i messed up what you said im srry. but am i right? i have somthin like that in one of my maps and it works. but i didnt test out the last thing where i put "unit is equal to hero" as a choice. is that possible?
 
Level 5
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Jul 11, 2004
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Stathis said:
:?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?:
What do you mean????--Unit is Equal to [your hero]
What is [your hero],if it is only for one hero,I want EVERY hero in da map to be auto-revived.

If so then do this
Event-
a unit die
condition-
dying unit is a hero equal to true
actions-
revive dying unit in (center of playable map) << edit this and revive all dead heroes wherever you want.
 
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