• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Add two different skin at the same models (gmax)

Status
Not open for further replies.
Add it yourseld in mdl. Just use the format of the first one, cnp it and write the path, then assign it to your geosets. Remember- you need a seperate geoset for each skin.

Here, I'll open an mdl and show you what I mean.

Code:
Textures 1 {
	Bitmap {
		Image "Textures\RDZMech.blp",
	}
}

That's one texture, so just add another.

Code:
Textures 1 {
	Bitmap {
		Image "Textures\RDZMech.blp",
	}
	Bitmap {
		Image "Textures\GenericGlow64.blp",
	}
}

There's another one. Now just assign em to your geosets, first texture is 0, second is 1.
 
Help

Ummm... how do i open and add skins to models on gmax??? :?: :?
 
Status
Not open for further replies.
Back
Top