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ability when burrow

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Hy
In starcraft 2 we have got a zerg, what can move,attack and use spells when burrowed: http://starcraft.wikia.com/wiki/Infestor
This unit make me an idea, and try to do this. Now my unit can move, and attack, but he can't use spell: I add to the burrowed form the spell but that no apear in the game, i don't see icon. Somebody can help me? I only do this in the object editor so if somebody can help me with a trigger i thank him and add rep too.
 
make a spell named "Burrow" based on any morphing ability (best is the bear form). Edit it.
Create two units, the burrowed and unburrowed. Give the burrowed one the ability "Permanent Invisibility", set the "Art -Required Animation Names" (or something like that) to Alternate (be sure the model the burrowed unit has Burrow animations).

thats it, do the rest. >.>
(didn't test)
 
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Thank you It's working perfect. +rep I have another two question and i don't want to open a new thread. First: I want to use the dark ranger's swarm ability but with time, so the unit who controled, last x sec later and he come back his force.

Second: A building have uproot ability looks like the ancient, but when he want to root back to a building he must be rooted to blighted ground(looks like the undead buildings' build)
Thank you the answer
 
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second: thank you this working.
First: The dark ranger have an ability: charm. This control one enemy unit. And i want that you can control this unit only 10 sec. (oh sorry now see i type wrong ability)
 
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