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need help with this can sum one show me a trigger and what variables i need...its gona be like klick on icon then he fly if u wanna go again klick on icon like that..
>.<
So, base one ability (the activating one) off any no-target spell, and another one (the deactivating one) off another no-target spell and then use the following trigger:
Events
Unit - A unit starts the effect of an ability
Conditions
Ability being cast equal to *your activating ability*
Actions
Unit - Add crow form to (Triggering Unit)
Unit - Remove crow form from (Triggering Unit)
Animation - Change (Triggering Unit) flying height to 400 at 200
Unit - Remove *your activating ability* from (Triggering Unit)
Unit - Add *your deactivating ability* to (Triggering Unit)
and another one
Events
Unit - A unit starts the effect of an ability
Conditions
Ability being cast equal to *your deactivating ability*
Actions
Animation - Change (Triggering Unit) flying height to 0 at 200
Unit - Remove *your deactivating ability* from (Triggering Unit)
Unit - Add *your activating ability* to (Triggering Unit)
Or you can also change the movement type to 'Fly' while the unit will still walk and can be targeted as ground and just use Animation - change unit's flying height as mentioned above with the triggers. If you want while in the air to be with his chest and face pointing the ground, you will have to really use a crow form with alternate unit the same unit with pitch angle -460 degrees (a value that can be changed from the object editor 2 lines below Icon- Scorecreen)
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