Moderator
M
Moderator
12:10, 2nd Apr 2011
-Kobas-:
Status: Rejected
-Kobas-:
Status: Rejected
(0 ratings)
Downloading, a better description woudlnt be bad.
This made all players have about 3k gold dude. That's a lot for this game.Mainly, I added several systems (ex: leavers) that really improve the gameplay, there's a sharing gold system
How does it work? If the healer gets gold each time he heals it is a bad system. Imho if you want the game to be balanced when it comes to bounty then I suggest you share all bounty among the the team. Some unit could have a skill which passively gives bonus bounty.A gold support for the healer.
In this game you need full control of your unit not to get stuck. Such things as Omnislash and channeling spells that cannot be canceled ruins gameplay. The auras are good though.Also, I've done some changes on the spells (especially for balancing) and I even added spells like Omnislash or yet the fact that each blademaster owns an unique aura.
This made all players have about 3k gold dude. That's a lot for this game.
How does it work? If the healer gets gold each time he heals it is a bad system. Imho if you want the game to be balanced when it comes to bounty then I suggest you share all bounty among the the team. Some unit could have a skill which passively gives bonus bounty.
In this game you need full control of your unit not to get stuck. Such things as Omnislash and channeling spells that cannot be canceled ruins gameplay. The auras are good though.
Second point : Why do you think it's a bad system ? The healer doesn't touch a creep in the game, he's the only one to have healing spells.
Because the healer can damage the ally and heal him (or heal every time his hp goes down by any amount) and that'll give the healer lots of money if abused.
Add some screenshots to attract those who are new to the map since the description is a bit less informative about the maps content. You could also list each heroes and their role in the map and what skills they have at their disposal. Also if anyone hasn't mentioned, did you get proper permission from the original author to edit this map?
What do you want to explain ? The "S" hotkey performs well for a spell and I'm not sure that the "Stop" action is very useful here.The hotkey "S" its the hotkey to the action "Stop"
The "S" hotkey performs well for a spell and I'm not sure that the "Stop" action is very useful here.
Stop is useful and also it's rather nooby to use a shortcut twice. Try using the classic (Q) (W) (E) (R).
Honestly, Stop is non-useful for a blademaster's map![]()
Good luck with the mods.Permission
You must have permission to use any source contained in your resource.
Originality
Resources should be unique. Largely similar resources, such as icons that are hue-adjusted version of each other, simple reskins that don't change the shape of the model, or maps that are effectively clones of each other, such as most LOAP and Footman Wars maps, may be rejected.
No I didn't get the permission, I'm making stuff for fun and for people so I don't really care about it.
Anyway, I dont like the fact that you edited a map without permission from the author, you don't have respect (unless he said that anyone can edit it without asking for permission)... Read the Rules first...
Reported.
Maybe u can add some custom item and recipes?
[rainbow]QWER is easier to use than QSDF since QWER is on just one line... and as they have said, S conflicts with Stop...[/rainbow]
It's not stupid, it's just a habit.That is so stupid having a different keyboard setup but most of us use qwerty if you wanna to make MOST of ppl satisfied you gotta change it to QWER