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Throw Kobold v1.6a

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Throw Kobold
Created by Marcin013

Map Info


Throw it as far as you can! You can choose from ten balls:
-sheep
-dog
-frog
-kobold
-pig
-chicken
-rabbit
-peon
-archer
-footman.
This is a super mini-game which consists of selecting a ball and then throw it as far as possible. Play multiplayer to gain results, each has three chances later is the final result.
Map is 100% english.


How to play ?

Force increases the faster you press: left, right, alternately!
Strength depends on the accuracy, choose her ESC.
Good luck!


Change Log






-first upload to hiveworkshop.





-more english.





-more english.





-more english
-new ball chicken
-bugs fixed
-now you can better see ball frog






-new model for dog.






-changes in terrain.






-fixed a bug.






-3 bugs fixed
-added a custom map preview.






-3 bugs fixed
-new ball rabbit
-terrain balace.






-new custom map preview.






-fixed a bug
-terrain balancig
-added 3 new balls.






-fixed balls:footman and peon
-Fixed map preview.






-added game timer
-terrain balancig
-2 bugs fixed
-new ball pandaren
-added quests(How to play ,change log and credits).






-Removed some special efects
-2 bugs fixed


Thanks to:


Models:
-Devine
-Pyramidhe@d|r





Screenshots



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Keywords:
throw kobold frog sheep peon footman archer dog pig chicken rabbit furbolg
Contents

Throw Kobold v1.6a (Map)

Reviews
05:14, 29th Jun 2011 -Kobas-: Status: Approved Map is unique and don't have bugs so I can give 2/5.
05:14, 29th Jun 2011
-Kobas-:
Status: Approved
Map is unique and don't have bugs so I can give 2/5.
 
Funny game

1) Bad if there's AFKer
2) The Frog is "camouflaging" in the grass
3) Instructions isn't clear enough, at first round, I thought the 5 kobolds at bottom means Weak ~> Strongest
Until 3rd round then I realize that middle one is strongest :vw_unimpressed:
 
The gameplay is nice..
But I have two problems:
-Can you make more matches? I enjoyed playing it, but not enjoyed enough!
-Please make the explanations better, I'm having a hard time understanding it.

Otherwise it is nice, custom map preview would make it look more interesting too. 3/5 :D

Thanks for your rating ;).Ok I will add a custom map preview and i will make the explosions better.:thumbs_up:
 
Gonna test it.

Edit: lol, I didn't know what to do at the first time, ( because i never look at the game text, lol, hahaz )

-Good stuffs
-Fun
-Informative
-Description
-Terrain


-Bad Stuffs
-Memory leaks
-Kindda short


Overall - Recommended map. ( Once memory leaks are fixed )
3/5 - Fix the memory leaks and also, let the host select the number of rounds.
Voting for Approval.
Memory leaks tutorial - https://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/basic-memory-leaks-5889/
 
hehe vibrating game ;) some annoying stuff:
- Area is way too short, every throw ends up getting bugged at right wall, scores >5000
- Rounds area kinda long, watching chicken being out of screen half the time
- One player at time? seriously?
- Hard to get best accuracy due to lag(if you are not host)
 
Funny map but too short
In my game there were no lags..
But a description at the beginign would be nice... not only pigs and kobolds gets throwed, the player also gets throwed into the game and dont realy know what to do
 
Ahaa, one more creative map, dude!
Like the others said, the instruction make me confused. And after I notice the small kobolds is the power bar, then, "Yeah! Now I am understand! Ok guys, there is one more creative and funny map. Let's play it." :xxd:
Now, I have a few suggestions :
-Add more small kobolds(power bar on the bottom) to make it more fun to play
-Adding different colours on the small kobolds(bottom) is a good idea, I think, making it more creative. Example : <K> = Kobold
<K> <K> <K> <K> <K> <- Don't know what I mean? Lol, ask me if you don't know!
-Add more special effects on each balls
-Change the 2 kobolds on the top to others(other creeps/something), I confused because of that
-On the chat message/instruction, add the "The kobolds on the bottom is the power bar/something like that", it makes players more understand
-As the other one said, gameplay is too short, add more rounds or throwing rounds
-Add bonus streak, ex : If the score is >3500 2 times a row, gives bonus score. And if the other players doing the same, minus the score of the first player that doing the combo (the >3500 thingy)
Now, the questions :
-Why the map name is Throw Kobold? Since players can throw rabbit, dog, etc.
-I don't understand the 2nd instruction on the loading screen. What is the meaning of that? :con:
Enough, nah, this map is good, very good if it's perfect. I appreciate if you don't like my suggestions
Hope next version is better! :grin::xxd::thumbs_up::ogre_hurrhurr:
P.S : Lol, I can see the "bullets" description thingys on the loading screen exceed the space limit :xxd:
EDIT : Ah, I have one more suggestion. How if you bigger the map, and make all players to throw the bullets at the same time? So there is no wasting time.
 
Last edited:
this map is pretty good and i have played some browser games like this one!! 5/5 :thumbs_up:

bug:
-i noticed that the footman,archer,peon,pandaren does not fly when being hitted

suggestions:
-create a timer that ends in 60 seconds and if timer ends player loses his turn (anti afk system)
-you should change the special effect when you are choosing strength to something more accurate (because it's kinda messed up)
 
It's unique and reminds me of a flash game. Terrain is just .. 'fine'. The game is still short and if you have desire to make it longer and with more varieties it's gonna be even cooler !

4/5 for now!
 
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