walls

  1. ORC_Wall_Base_Furnace_AI

    ORC_Wall_Base_Furnace_AI

    screenshot from my map 'First War Memorium'. Showcasts the wallhub system. Orc AI has built somewhat strange walls here.
  2. Mathayis

    Wooden walls?

    Hey there! Two requests in one day it seems XD I just realized I'm in need of some good quality wooden interior walls for housing, hotels and shops in my Map. While there are some good ones already here on this site, just looking for something a little more high quality XD If anyone knows...
  3. Mathayis

    Carpets and floors :D

    Howdey there! I'm trying to do some interior design on my Rpg map. I'm looking for some good quality floor and carpet models... I'm currently trying to make the captains quarters on a ship, any help with finding some doodads would be much appreciated :) There's a picture showing how it looks...
  4. Mathayis

    Mountain doodads and rock walls request

    Hey there! Yet another little request :) What I'm looking for is some high quality Cave/Rock wall doodads along with some Mountains /rocks...Grass.... While I could make do with some of the doodads here, I'm kinda interested in finding the best of the best just to make the terrain in my Rpg...
  5. Dalaran Entrance

    Dalaran Entrance

    Developing Dalaran-themed Fortifications
  6. UmbraUnda

    Walkable Wall vJASS Trigger Transfer

    Hello, I'm trying to transfer the vJASS triggers for rotatable structures and walkable walls from @MassiveMaster 's Castle Defense map to my medieval map however I'm having no luck due to my lack of vJASS knowledge and general coding/triggering inexperience. I need advice on what exactly I...
  7. Alok

    How to create buildable and viable walls, gates and switchable lantern posts

    How to create buildable and viable walls, gates and switchable lantern posts This is a detailed tutorial on how to create buildable and viable walls, gates and switchable lantern posts. There are numerous ways and numerous variations of doing this. I am going to show you one of the simpler...
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