Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Hello, I have been dragging a very frequent problem when passing a map to multiplayer, the problem comes in the overwriting of the variables ... My solution was to use arrays with the ID of each unit, for example a dummy or the caster unit or the objectives, etc. like in the image
Screenshot
Now...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.