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unit death

  1. Hannesburgo

    [Solved] Check if an ability kills an unit and do certain effect

    Hello there! I am creating a new ability to my hero called Plunder. The skill itself is a point-and-click damaging skill that, if kills an unit, gives the player gold. The problem is: Whenever I try a new solution, two of the scenarios happen: 1) The player gains gold even if it doesnt kill...
  2. Voxelvoid

    When a unit dies, its current mana is converted to gold

    If I have a Sheep, its max mana is 100 and it has 1 mana/sec regen. When its current mana reaches, for example, 60. The player then kills the Sheep and the player gains 60 gold. How do I make a trigger for that? Please explain with a STEP-BY-STEP guide. EDIT: Garfield1337 posted a very logical...
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