Is there any way, through triggers or any means, to be able to tell which player is giving a shared unit commands?
A player in a team of 10 players leaves and thus their control is shared to all 9 remaining allies. Then one of these people commands the units to attack each...
Hello im working on a map like Survival choas but ive ran into an issue that i forsaw a long time ago and never quite figured out how to fix the issue. The issue is that i get units to cast their spells but the units sometimes freeze and do nothing and will not cast an ability when ordered not...
I would like to create a game that is similar to the Castle Fight games. The code my game lacks are:
- how to let hosting player decide number of rounds
- make the builders spawn randomly for players when player 1 types "-ar"
- make the players chose their builder when player 1 types in "-ap"
I have been googling this but couldn't find any related results.
I am making a map, how do i allow players to change their allies, vision and unit control while the game is running and they are playing the map?
I also would like to keep player 1 to computer since its a "shop" which...