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My map has one barracks unit type that can train all units, but on MapInit all units are made unavailable for all players, and then, after 0.01s, a trigger goes through each player and makes training of certain units available.
The problem is that after certain events such as a player leaving...
Hello, I am having problems with the "Scenario - Techtree properties"; it doesn't show my custom made units only the melee ones, I am trying to make them unavailable to certain players.
If anyone can please help.
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