• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

turn based

  1. matin45

    [Spell] Two Systems

    Hi all, I need two systems together for my new turn-based map: 1-Is it possible to deploy a system that when unit moves, its mana is burns and when the mana is equal to zero the unit can't to move. I need this as one passive ability and automatic. 2-in the map: Chaotica: A Card Game v1.01a units...
  2. HandsOfficial

    HeroScape Map! All Welcome!

    Anyone interested in helping me develop a Heroscape/Magic gathering board game style map? So Far I've mapped out a Hive Race, Dragon Race, and Holy Race. All with specific styles of play, and "race abilities" such as the Hive race: -15 units --3 "Hive Organs". Starting the beginning of the game...
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