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timers

  1. Voltron212

    Creating a Randomized TD Wave-Set System

    Hello! I am creating a TD with a few complex ideas I'm trying to implement... but have next to no idea how. I am reasonably new to using the Editor, but am trying to my best to learn while making my dream TD. I want to make it so there are multiple Wave Sets of units which get rolled after each...
  2. katya18

    Memory leaks with timers

    Hello guys. I have map 2d platformer, I wrote lots of scripts that make computers complete levels of this game kind of perfectly For all that scripts I used sort of Movement API(created by me) from the original map and LOTS AND LOTS OF TIMERS So, for example how part of my script looks like...
  3. katya18

    Scripting strategy with timers

    Hello guys. I continue working on my AI strategy on the 2D platformer map Here is my first attempt that makes computer bot to complete the first level. The bot strategy looks pretty simple - first, move right, after some time make a jump(while still holding "right arrow pressed"), then after...
  4. Paddy

    [Trigger] Animated Pirctures - Very accurate timing problem

    Hello there, I need some help with my cinematic trigger. So I have this idea, where I would make a little "cutscene" with imported images, that would be displayed in split seconds. To be more precisely, I want to display 6 Images per second. I tried to use the "Wait" Command, but it is very...
  5. Prometheus3375

    Issues with timer functions

    Hi everyone! There is a small research on how timer API works in WarCraft 3. Tests were made on 1.26a and 1.32.10 versions. TimerGetTimeout Whenever passed timer is started by TimerStart, this function returns the last passed timeout value. Example: timer is started by TimerStart with x...
  6. xRockx

    [Trigger] Hashtable load not working on Timer Expiration

    Hello there, first off i tried dumbing down the triggers to just the parts that i think that are related to the problem if you think it must be something else please let me know. What i am basically trying to do is use a loop to create a Timer for every player that is playing. In the loop body...
  7. Woodenplank

    MUI and Timers...

    Hello Hive I'm planning a new spell, "Frozen Eternity" or "Time Freeze" if you wish to be less dramatic. Any way, the spell is simple enough in getting it to work (I assume)... But I can't come up with a work-around for making it MUI So any way, the idea is: Cast upon an area (based on...
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