• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

targeted unit

  1. PerPlumeShake

    [Solved] Single Target wait condition

    Hey guys, i would like to know how to do a single target skill that has a condition like this. TargetWait Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Chain Lightning(1 target) Actions Set T_Unit[1] =...
  2. Cheshire

    [Solved] make unit only attacked by direct command

    hey all, I want to create an ability that when activated makes all units that were previously attacking it stop, and as long as it is active the user can only be attacked via direct command and not through auto attack or attack move. is that possible? thanks!
Top