solved by planetary

  1. iown_azz

    [LUA] TriggerRegister Not working right

    So I have this code, I am trying to pass a group through a TriggerRegisterUnitinRangeSimple Event but for some reason it runs in the begging of the map. This is my code function HeroCol() for i = 0, 14, 1 do local hero = GetUnitsOfPlayerAll(Player(i))...
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