Say we have a trigger set up that attacks from behind (a units attack/attack animation literally strikes/touchs the back of another units model) does bonus damage,
would there a way to go about having units attempt to position well (attempt to move behind the units it is attacking) to get the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.