• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

sliding system

  1. A Rather Wily Beaver

    [Spell] Making a GUI Slide Trigger look smooth?

    Hi all, I'm making a fairly simple spell, mostly as practice/education. It's called Inner Flame. When cast, the caster fires a projectile in a target direction that damages the first enemy hit. The projectile then disappears. Functionally, I have it working perfectly. I made casting Inner...
  2. Dark-Zalor

    [vJASS] Problems with angles on sliding system

    I have problems with my sliding system. In this map I got boats. These boats are moving via Triggers. When the owner of the boat click somewhere on the map the boat turn to reach the location. The problem is when I test the map sometiles they're doeing some beautifus angles sometimes they turn...
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