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I'm making a sort of CO-OP card game style map and am trying to make a shop that has a random 5 items (cards) in it from a subset of items (factions), and then when a player buys an item from it, it removes the item from the shop. I want this shop to have a refresh button that will remove all...
Howdy there! Just wondering if anyone knew where I could find some sign models? I'm looking for something simple, perhaps a sign made out of wood that says "Inn" or " Weapon, armor shop" "Materials"
Thanks! :D
[solved, item shops have a limit of 11]
I use AddItemToStock() to add items to a shop. It currently has abilities Select Hero and Sell Items.
The Select Hero ability has had its selection icon disabled, but whenever the 12th item is added to the command card the 0,0 item disappears into the...
When approaching a shop, there's somewhere between 1-2 seconds delay before you can actually purchase anything from it. I want to know if there is a way of fixing this delay.
I tried searching in Gameplay Constants with no result.
Any1?
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