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I am trying to create an ability which increases the strength of the caster by 10 for the duration of the ability.
The ability is based on Roar, the unit casts the ability, gains +50% bonus attack damage and +10 strength for 15 seconds. Only the caster is affected by the roar, so it no longer...
Hi, Is there a way to set the roar ability to give bonus damage in percentage rather than be a flat buff.
I know that I saw it in the object editor, but I've been spending 2 hours trying to find it but alas.
Any help will do
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