• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

revival

  1. Nazujin

    Random Respawn

    Hello guys, i need a simple system that respawn a list of random heroes with different chances for each of them to spawn in many small regions (like monster master rpg respawn but with random monster or like a "pokemon respawn". The idea is that: set Forest[1] = region1 set Forest[2] = region2...
  2. Nortander

    [General] Automatically add droppable items to a unit

    Hey guys! I'm working on a little project now where one of the main protagonists (a neutral enemy boss unit) actually revives itself at midnight if killed. Like, he revives *every* midnight if he dies. I was able to make it up to that part without a problem. The thing is, I'd like him to keep...
  3. CampScouter

    [General] Hero Revival System

    So now, I'm currently working on hero revival system, and I just got the craziest idea: here is it The Array of the Countdown Timer is 10 so that when a unit Dies, it enters the Player number of the owner which is from 1 to 10. This is an automatic system HAHAHAHA For the Revival: So, I...
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