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Hey, I'm using this very nice model of a Cannoneer Team in my map and I'd like to also have another unit only using the cannon model without the 2 operating men.
It would mean:
properly removing all parts of the 2 men
then only keeping the Spell Alternate animation for attacks and spells (the...
Hi.
Probably sounds like a hot topic that comes up every now and then. I tried searching for a good answer, but, unfortunately, found nothing that could work in my situation.
Anyway, to explain what I'm talking about. Simply put: removed units. A bit more precisely, units which get removed...
Hi,
Is there anyway to create a dialogue that once a button within it is pressed, that button is removed and does not appear in the dialogue when it is shown again?
I am trying to make a removal command and I thought it would either be targeted unit or picked unit referring to the unit I have clicked on and said remove to remove the unit.
How do I make it remove the units, building, and hero currently selected?
Hello! i'm having trouble by making a Multi-Ability for a hero , What i mean by multi-ability?
lets say Hero A Has 1 ability , ''Ability A''
I Made a triiger so when you choosed ability A you had 2 choices.
''Shockwave'' or ''furious stomp'' (Via dialog Box) Now my problem comes here.
I...
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