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If I create a trigger I can normally do:
function Actions takes nothing returns nothing
//bla bla
endfunction
function Conditions takes nothing returns boolean
return bool
endfunction
function Init takes nothing returns nothing
set t=CreateTrigger
call...
Hey all
can someone tell me why this trigger isnt starting or repeating when the game starts?
function Trig_Enemy_Spawn_Conditions()
return udg_SpawnCap < 500
end
function Trig_Enemy_Spawn_Func004Func002A()
udg_TempLoc = GetUnitLoc (GetEnumUnit())
udg_SpawnCap = udg_SpawnCap +...
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