I need some help setting up a random region spawn. I want to achieve the following:
-Have an item (still have to make that item) spawn at a random location. I already set region(1)=spawnitem1 etc.
I just don't know how to do the next trigger. I looked up some links and they tell em...
I've recently gotten myself into a very complicated thing. What I'm looking to do is have, for instance, 15 different variables that all have unique info stored in them and randomly give 1 of the 15 variables to a player. However, the tricky part (for me at least) is that I do not want an...
What random means in "random number" in WE?
Time - Elapsed game time is 0.01 seconds
Game - Display to (All players) the text: (String((Random integer number between 1 and 10)))
Game - Display to (All players) the text...