Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Random Number
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Set Random_Number = (Random integer number between 1 and 10)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
Hi, I want to make a simple drop system where every time a unit dies there is a small chance to get 1 of many items at random. The items will be non-recurring (only drop once per game). I don't want them to drop in a linear format, and I think that's what I'm having the most trouble...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.