1. Ofel

    Best way to calculate fight power?

    function hAI_GetUnitFightPowerAgainstUnit takes unit u1, unit u2 returns real local real sourceHp = GetWidgetLife(u1) local real targetHp = GetWidgetLife(u2) local real sourceWeaponDamage = hAI_GetUnitWeaponDamageToUnit(u1, 1, u2) // u1 weapon damage against u2 local real...
  2. Acutesharpness

    [Aeon of Strife] Crash of Will

    Crash of Will is an Aeon of Strife style game that features some of the most original ideas in the fall of 2017, towards the end of 2018, I hope to finalize the game and release it as Version 1. Currently there are only 5 roles of Heroes per Team to select from. For the Legendary team, Fire...