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player group

  1. kentzeus

    Unsure about player group leak

    Does this need to be destroyed to avoid leak? It is never re-defined just in a loop of adding and removing players so I guess it should be fine right?
  2. bruunk

    [Solved] Does this leak? (Convert player to player group)

    Hi, I just want to make sure this doesn't leak a player group. If it leaks how would I clear it? Not sure if it's a big deal anyways but I'm sure it's better to make sure it's clean. And to be clear, I am clearing the point. It's the player group I'm concerned with as it says "Convert player to...
  3. HerlySQR

    Effect visible for a player

    Hello everybody, Is there a way that a special effect only can be seen just for a player (or group of players)?
  4. Stephen Bull

    [Solved] Need help with trigger that keeps track of player value

    I'm trying to make a map that displays the total value of each player, this tally's up all the units, buildings, and hero's the player owns along with their gold. Here's my trigger: Player1Red Events Time - Every 0.10 seconds of game time Conditions (Player 1 (Red) slot...
  5. Woodenplank

    Player Specific Quest

    Hello Hive! For a map I am making I am trying to implement "events" or map goals for all players, little things like "go to this place with a Hero to receive free units, etc." To avoid players (new players especially) getting lost in what would be an uncomely list (that one might easily...
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