• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. Cheshire

    [General] picked unit loop inside picked unit loop

    hello there, If I nest a "pick every unit in unit group" loop inside a "pick every unit in unit group" loop - which unit will be treated as picked unit? will something like this work, or will it refer back to the first picked unit again? Carried periodic Events Time - Every...
  2. SoooK

    [Solved] Help me understand loops and actions per unit in group

    I don't understand: For each (Integer INT) from a to b, do (Actions) Unit Group - Pick every unit in GROUP and do (Actions) I think, that every action inside a "For each INT from a to b do (Actions)"-loop, is executed for the current value of INT, then INT gets increased by 1 and repeats all...