Greetings! I want to make that every unit will have mana and -0,1 mana regen, when it reaches 0 unit got -0,1 hp regen, when unit got some mana hp regen goes to 0 again and so on. Any way to make it? In advice thank You.
I am trying to make a map that uses an item that removes a user's Mana Regeneration. I want the equipped unit to have 0 Mana Regeneration regardless of other bonuses like Brilliance Aura and other Mana-Regeneration-based Items. From my previous question, I have learned how to put...
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