• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

mercenary

  1. New Camp Units Preview

    New Camp Units Preview

    Gothic 1 RTS mod (SC: BW). The appearance of the heavy mercenary will probablly change, as he has a less representative, less common facial variant here. He will probablly become and upgrade of the medium mercenary, with the same face, as medium/heavy mercenaries are very similar in Gothic 1.
  2. deepstrasz

    Making Neutral Melee Assets Viable for Ladder+Others

    There are many tutorials and guides on how to make a proper melee map. Not many emphasize the importance of neutral buildings and units regarding melee gameplay balance. However, we've seen in many ladder maps that many of the game's neutral features are either rarely used or not at all. I...
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