This thread is for those who really like to optimize their characters and like to use both math and field tests to achieve that. It is kind of math heavy with a lot of explanations and examples. Hopefully there is someone else out there who takes a more mathematical approach to a game to have...
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.