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mana to gold

  1. Voxelvoid

    When a unit dies, its current mana is converted to gold

    If I have a Sheep, its max mana is 100 and it has 1 mana/sec regen. When its current mana reaches, for example, 60. The player then kills the Sheep and the player gains 60 gold. How do I make a trigger for that? Please explain with a STEP-BY-STEP guide. EDIT: Garfield1337 posted a very logical...
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