• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

localization

  1. HerlySQR

    Does war3mapSkin.txt no longer work for custom localized strings?

    Hello, a year and a half ago I made this thread: Can war3mapSkin.txt be used to create custom localized strings? Where I said how can I used the war3mapSkin.txt file to create custom localized strings, and recently I tried the same thing with this flie: [FrameDef] YOU_HAVE_YOUR_DIGIMON=You...
  2. Mashiirow

    Lost localizations for pre-reforged versions that support widescreen and high refresh rate ?

    Plenty of voice lines have been lost with the re-dub of Warcraft 3 when Reforged came out. This topic will mainly focus on foreign localizations which we can still find in the MPQ files from versions like 1.27 available here. My goal is to have the most polished version of pre-reforged Warcraft...
  3. Andrew___

    Adding Simplified Chinese to Warcraft III: Reforged

    Hello! I am trying to add Simplified Chinese (简单中文) to Warcraft III: Reforged. However, the official game only supports Traditional Chinese (繁體中文). I was told that it might be possible to use mods to replace the subtitles with Simplified Chinese. But I can't find any suitable mods or...
  4. HerlySQR

    Can war3mapSkin.txt be used to create custom localized strings?

    Hello, I was testing a bit with the war3mapSkin.txt file to see if I can create custom localized strings, I mean I can just create a custom tag for them like "Y_AHORA=Espero que funcione" and then use: Display (Localize(Y_AHORA)) And it worked, in printed "Espero que funcione", and then tested...
  5. Tzalksar

    [General] Localized Water Coloring - Mulitple Water colors in single map

    As the title says, I'm looking for help to see if I can do different water colors for separate bodies of water. Like, I may want like a small pond of what looks like blood (darkred) and maybe like a vat of acid (green) in another spot. Edit: While we're at it: changing visibility for doodads...
Top