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Hello, I was testing a bit with the war3mapSkin.txt file to see if I can create custom localized strings, I mean I can just create a custom tag for them like "Y_AHORA=Espero que funcione" and then use:
Display (Localize(Y_AHORA))
And it worked, in printed "Espero que funcione", and then tested...
As the title says, I'm looking for help to see if I can do different water colors for separate bodies of water. Like, I may want like a small pond of what looks like blood (darkred) and maybe like a vat of acid (green) in another spot.
Edit: While we're at it: changing visibility for doodads...
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