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I have a bridge controlled by a lever. When something kills the lever, the units on the bridge are killed, but I want the one who kills the lever to get the bounty of the units killed.
If the lever was a unit, I could just make the killing unit damage the units on the bridge, but there is no...
Hi! Okay so I'm making a personal dungeon-crawling map. I want two levers from opposite sides of the map and when both of them are attacked it opens a gate. I have no idea how to do this. I know it may have something to do with variables, but I don't know how to do those kinds of triggers. Can...
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