• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
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  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

level up

  1. Makki

    Display hero level up effect

    I have created a custom hero using a custom hero model of shrek. When my custom hero "Shrek" gains a level, he doesn't display the level up effect. This happens after I changed the property "Art - Model File" from default to my imported model. I need help figuring out how to display the level...
  2. P3in

    Default spell leveled up

    Hi guys, i am new in WE, i want to make a trigger that level's up default skill of all heroes that are used in the map for example: Default upg Events Unit - A unit Gains a level Conditions Actions Unit - Set level of Warglaive of Azzinoth[Default] for (Leveling...
  3. urachi

    [General] Triggering - Hero gain size per level

    Hey lovely people, i am currently struggling on a simple trigger that would be: When a hero gets a level up, triggering hero gains 5% size. I know it is bloody easy but i just got stuck, please help me :xxd:
  4. DaneTheBeast

    Catch an ability level up

    Is there a way to know when a hero has leveled up an ability? (NOT when he first learns it) If not, what are the best workarounds?