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I have created a custom hero using a custom hero model of shrek.
When my custom hero "Shrek" gains a level, he doesn't display the level up effect.
This happens after I changed the property "Art - Model File" from default to my imported model.
I need help figuring out how to display the level...
Hi guys, i am new in WE, i want to make a trigger that level's up default skill of all heroes that are used in the map
for example:
Default upg
Events
Unit - A unit Gains a level
Conditions
Actions
Unit - Set level of Warglaive of Azzinoth[Default] for (Leveling...
Hey lovely people, i am currently struggling on a simple trigger that would be:
When a hero gets a level up, triggering hero gains 5% size.
I know it is bloody easy but i just got stuck, please help me :xxd:
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