🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
I'm pretty much done with my map, but I noticed that its been stuttering a bit most likely because of the "Pick every unit in Playable map area" triggers that i've made. is there a way to for example, maybe clear out the Memory Leaks in one trigger, or am I forced to rewrite all the spaghetti...
So I've been working a long time on a huge RPG adventure map, and have started using a lot of triggers as well. I think I'm finally getting somewhat of a grip on the trigger-mechanics, however I am not too keen with what triggers that potentially could cause lag-spikes.
Now when I'm testing the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.