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I'm tinkering with the concept of dynamic, randomly-generated items that persist and can be upgraded across a campaign. In short, say I generate an Axe with two random abilities (Took me some figuring out to realize you can only add abilities to items currently carried by a Hero), and Save the...
Hey, i dont know how to sort this Topic but the Title says it all. I just need a permanent Item that has the Ability to Channel Tranquility.
I dont know why it doesnt work when i tried it. seems so easy.
I changed the Stat of my Custom Tranquility to ''Item Ability''
I gave that ability to a...
1. Does 2 different items stack lifesteal if they have different abilities. (15% + 20% lifesteal = 35%?)
2. Does evasion stack by the same method (1) on different items?
3. Does critical strike and bash stack like in 1 method?
4. Does life regen aura stack like in 1 method?
(We talking about...
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