• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. Kenshin_IV

    [General] Worker count on gold mines.

    Hello, Let me start off with that I have almost 0 knowledge about map editor. I m wondering if it's possible and if someone is able to create or guide me through the process of creating a worker count on gold mines like on this screenshot! I would really appreciate all the help! Thank you...
  2. Nemesis_

    [General] How to set AI to mine like how they do in campaign

    Hey! So basically I need help in knowing how do I set the AI worker units to only mine 1 gold from the gold mine and yet still return 10 gold, similar to the blizz campaigns. I think I saw in before in the gameplay constant once or maybe i was hallucinating. Would greatly appreciate help!