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fully_shared

  1. Rektis

    [General] Full Share allows training of unavailable units - how to stop?

    My map has one barracks unit type that can train all units, but on MapInit all units are made unavailable for all players, and then, after 0.01s, a trigger goes through each player and makes training of certain units available. The problem is that after certain events such as a player leaving...
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