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for each integer

  1. TheFireMage

    [Trigger] Detected but No Cast

    Hello everyone, I made a trigger that creates a unit whenever a specific tower strikes a unit, it will create 3 thunder clap in 3 random areas where the dummy will spawn, cast Channel-based thunder clap to triggers another trigger. The second trigger creates another dummy that stuns the enemy...
  2. itsTrixyB11TCH

    Terrain - Change terrain type using For each (Integer A)

    Must be in GUI, possibly with custom scripts. if impossible to do so, JASS can be used instead with a greater explanation, since I've never used JASS. I've been looking around the hws, and I'm a bit confused? I've been working on a TD, where you vote for the track to be used. The voted track...
  3. Woodenplank

    [Solved] Spawning Effects in a circular lines

    Not sure if the title is misleading, but I'll make a drawing to demonstrate the issue. I'm trying to get Holy Light special effects (actually just a unit with the holy light model) to spawn in seven lines of 3 effects in a circle (see drawing in Spoiler) A Hero casts a point-targeted spell...
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