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exceptions

  1. AtivEnergy

    [General] Movement - type: None, but with exceptions

    Greetings! A new problem has arrived.. :peasant-sad: I want to make some units(spiders) able to walk on cliffs, trees, ground and underwater and i know i can do that if i set Movement - type to "None", but here is my problem.. I still want to have (16)collision size on these spiders, but only...
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