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eventdata

  1. Regno

    [Wurst] How to store a players only hero in a variable?

    Hello, Having some problems with my channel ability. package main import ClosureEvents import OrderIds import Jump unit caster init // caster = GetTriggerUnit() <-- Tried this both with and without, still same result EventListener.add(EVENT_PLAYER_UNIT_SPELL_CHANNEL) -> if...
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