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event_response

  1. Death Adder

    turn rects into regions

    Is there some simple way to just turn pre-placed rects in the world editor into regions? Or a proper event response for rects like GetTriggeringRegion()? I'm not using vJass so I can't declare globals without GUI Also, the TriggerRegisterEnterRectSimple() seems to be a region, but it's...
  2. Rektis

    [Solved] Event Response - Unit destroying destructable?

    I have a bridge controlled by a lever. When something kills the lever, the units on the bridge are killed, but I want the one who kills the lever to get the bounty of the units killed. If the lever was a unit, I could just make the killing unit damage the units on the bridge, but there is no...
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