• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

dark portal

  1. Dark Portal.jpg

    Dark Portal.jpg

    Dark Portal. Blackrock Grunt (Red/Warsong Grunt), Black Tooth Grin (Black/Better armored Grunt Alternate) and Bledding Hollow Grunt ( Normal Grunt)
  2. Orc2.png


    After 1 year of deleting maps and starting from scratch and taking frustration breaks because I can't do terrain. Finally settled to this type of terrain. I hope I can improve it futher. Preview of the frist map. Blackrock (Red) Black Tooth Grin ( Black) Bleeding Hollow (Green) Player units.
  3. LordIron

    [Spell] Summoning hostile units

    Hi, could someone please help me debugging this: The intention is to utilise a summoning spell to spawn random hostile creeps. Or is there an alternative way?