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damage increase

  1. darkravenbest

    Bouncing Attack

    I know there are many threads about bouncing attack, but none of the answer on my question. I need to increase damage with each bounce. I tried to: Set damage loss factor to value higer than 1.00, for example 2.00. And it works very odd, because: First target(default damage) -> second...
  2. TheFireMage

    Increase damage after killing some units

    So I want to make a trigger that increase hero's damage every time the hero kills some units: It works when I set Marksman=(Marksman+1) but that increase 1 damage every 1 unit killed, I want to increase 1 damage every 10 units killed. Did I miss something?
  3. matin45

    [Spell] Increase Damage on Mechanical Units

    How to make an ability that increase damage againt specific units like mechanical units?
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